EGE OKTAR
Head of Brand | Lead 3D Artist | Environment Artist | Technical Artist | Game & Level Artist | Art Director | CG Supervisor | XR Artist & Specialist

Company & Client
Company: xix3D
Client: Global Companies
Software Used
Maya, Unreal Engine 5, Zeno
xix3D - Zeno
Head of Brand
As Head of Product Design at XIX Inc., I lead the Design and Engineering departments, shaping and delivering high-impact immersive experiences for global clients. I’m responsible for defining the creative and technical direction of our products, overseeing everything from user experience and visual design to real-time performance and optimization.
xix3D - Zeno
Working at the intersection of design, technology, and innovation, I manage multidisciplinary teams including Unreal Engine developers, 3D artists, and QA specialists. Our workflow centers around Unreal Engine 5, where we develop optimized, quality-controlled assets, real-time environments, and interactive experiences with enterprise-level scalability.
I also lead our integration of AI-powered workflows, leveraging AI generation and adaptive design tools to accelerate creative iteration, enhance visual storytelling, and streamline production pipelines within Unreal Engine. From early concepting to client delivery, I maintain close collaboration with stakeholders, ensuring our work stays aligned with brand vision and project goals while pushing the boundaries of what’s possible in immersive media.
I also worked at Creative Lead for the 3M Summit Conference Visuals for Audi | Samsung | 3M, from intro to each brand specific visuals created from scratch. Kit bashed 2 concept vehicles and created an amazing experience with our incredibly talented hardworking team.
























