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SGSCo

3D Modeling | Advertising | Packaging | Printing

SGSCo is a Brand design and packaging solutions agency.

I was part of the modeling team and went through intensive training together with the team to learn the pipeline and methods to deliver successful work at USA.

Worked as a 3D Modeler and 3D Scanner Artist to deliver world famous brands goods and products 1 to 1 size with every detail modeled by hand all ready for animation.

These renders were intended to be shown in 4K and 8K in Clients Page, Amazon, Walmart etc. with studio lighting and rendering in VRAY after it was modeled and particle work done in Maya.

Company & Client

Company: SGSCo
Client: Various

Software Used

Maya, Photoshop, Illustrator, VRay

Gallery

The models were scanned in Vx Elements using Creaform 3D Scanner. Due to the lack of 3D Scanner Artist shortage, I was asked to quickly learn to use the 3D Scanner, its tools and methods. I adapted to the role very quickly and helped the team work efficiently without interruption.

Every detail has been modeled by hand as single object, even details in the cap locking mechanism are modeled by hand. After 3D Scanning the product, using Maya's Modeling Toolkit, I modeled every product assigned to me with the highest quality and detail.

The goods with wrappers were gathered from Adobe Illustrator cad file. Later on modeled the boxes and wrappers based on the illustrator export file. Boxes, wrappers all have been bent and cut by hand with every detail.

The particle fill for products that has grains, pieces were made with Maya Bullet and later on UV'ed and Textured.

After Unwrapping the product, quality tested the model for bruising. Checked the model curves after smooth modifier to see if the curves are consistent.

 

At the end it was prepped for the lighting team to render using Shotgun Asset Tracker.

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