EGE OKTAR
Head of Brand | Lead 3D Artist | Environment Artist | Technical Artist | Game & Level Artist | Art Director | CG Supervisor | XR Artist & Specialist

Personal Projects
3D Modeling | Animation | VFx | Real Time 3D | AR & VR
Personal Projects where I learned many technical tips and tricks, improvement my knowledge and quality of work and helped myself succeed.
Kept on experimenting, learning new tools and worked on being a better professional.
Company & Client
Company: Personal Project
Client: Not for Clients
Software Used
Maya, 3Ds Max, Cinema 4D, Blender, E-Cycles, Fume FX, Substance Designer, Substance Painter, Quixel Suite, Photoshop, Illustrator, After Effects
Gallery
Various projects of mine over the years... In which I used many different software's and familiarized myself with the new tools, tips, tricks, pipelines and make myself a better professional.
In todays world is essential to be up to date, learn, adapt and experiment.
I keep on learning and studying to keep myself up to date with todays trends and pipelines.
























