EGE OKTAR
Head of Brand | Lead 3D Artist | Environment Artist | Technical Artist | Game & Level Artist | Art Director | CG Supervisor | XR Artist & Specialist

Acura NSX
3D Modeling | AR & VR | Real Time 3D
This project was made with a very small team. As the solo 3D Artist collaborated with design and engineering team to create a multiple Build and Price experience for users in WebGL, AR & VR using Oculus Rift and Microsoft HoloLens.
Goal was to be able to customize the car and see the changes in Real Time 3D on WebGL, AR & VR environments for all users.
Company & Client
Company: Cyclone Creative
Client: No Client
Software Used
3Ds Max, Maya, Blender, WebGL, Unity Engine, Visual Studio, Oculus Rift and Microsoft HoloLens
Car was modeled and optimized in 3Ds Max and Maya and Imported to Unity engine for final stage.
I prepared the model for VR and AR in Unity and Visual Studio and passed it to WebGL developers.
In short time learned how to deploy the scene to Oculus VR and also Microsoft HoloLens.









