EGE OKTAR
Head of Brand | Lead 3D Artist | Environment Artist | Technical Artist | Game & Level Artist | Art Director | CG Supervisor | XR Artist & Specialist
Cyclone Creative
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A small team of 5 worked as solo 3D Artist to create 3D Models, Environments in 3Ds Max, Maya, Blender, Photoshop, Unity Engine, Visual Studio that can be experienced in WebGL, VR & AR experiences using Oculus Rift and Microsoft HoloLens.
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I was involved from beginning to the end of the project from concept to design, pipeline streaming to generating assets and lastly from deploying it to testing it in WebGL, AR & VR.
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Worked together with developers, technical artists to deliver immersive experiences for car build and price, exploring and pushing the limits of WebGL, AR & VR platforms. Led the technical artists to optimize and design the scene and environments and created a smooth pipeline.
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Achieved our goal with hard work and high quality models, textures and experiences by modeling NSX Acura and Kia Optima models.
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As a 3D Artist I managed to learn using Visual Studio in a very short time to deploy and Quality Test VR & AR technologies using Unity Engine, Oculus Rift and Microsoft Hololens.
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My hard work, talent, skills, ability to learn and adapt very quickly allowed the studio to complete the project successfully with a small team.
Responsibilities
Here are my daily responsibilities at Cyclone Creative.